#define IO_BUFFER_LENGTH	700000
#define UNZIP_BUFFER_LEENGHT	1024*512
#define USE_DRAW_LINE
#define USE_GL_ROTATE
//#define USE_GL_SCALE
//#define USE_DRAW_CIRCLE
#define ENABLE_OPACITY_SETTING
#define MAX_2D_QUADS				1024
#define USE_OPENFEINT	0
#define	USE_GAMECENTER	0

#define USE_FM_OPACITY
#define USE_MULTI_MODULE_TYPE
#define USE_FREE_TRANSFORM
#define USE_FLOAT_VERTEX_POINTER
#define USE_LINEAR_TEXTURE_MAPPING
#define GLESVER_1       1
#define GLESVER_2       2
#define GLESVER         GLESVER_1
#define USEGLESVER_1 (GLESVER == GLESVER_1)
#define USEGLESVER_2 (GLESVER == GLESVER_2)

#define USE_RESOURCEMANIFES_BIN 0
#define USE_DRAW_CIRCLE
#define USE_DRAW_TRIANGLE
#define USE_GL_SCALE